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Received — 3 August 2026 ⏭ Artificial intelligence – MIT Technology Review

Trump’s AI protectionism has come for robotics

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Humanoid robots usually elicit more cringe than awe: They stumble, kick children, and despite advances are still worse at using their hands than my toddler. It’s a nascent industry, and such robots are more commonly seen in viral videos than real workplaces or homes. 

It was a surprise, then, when last week the Federal Communications Commission issued a sweeping ban on foreign imports of advanced robots, including humanoids, quadrupeds, and wheeled robots. The decision, made by an increasingly partisan and Trump-aligned FCC, cites two reasons. One is that foreign-made humanoids will collect so much data—in homes but also potentially at sensitive facilities—that they’d pose a threat to national security. The second is that US robotics companies need protection from Chinese competition to create a more robust and secure domestic supply chain.

On its face, it’s a strategy to align political and industry interests that is much older than the Trump administration. Whenever China has gotten good at offering cheap versions of strategic technologies like solar panels, electric vehicles, and drones, the US government has tried to stop it from flooding the market by using tariffs or rules on how government agencies purchase the tech. Such moves are always followed by debates about whether the trade-offs—particularly higher prices for consumers—are worth the benefits.

But robotics is now best seen as another piece of the AI industry—in many ways its cutting edge. And the Trump administration is taking an increasingly aggressive approach to protecting the US AI industry, reportedly considering a ban on open-source Chinese models that often rival those from OpenAI and Anthropic while costing far less. Such a move would block businesses from realizing an estimated $25 billion in annual savings.

The ban on humanoids, then, should be understood not as another chapter in the old China trade playbook, but as evidence that the Trump administration is expanding its protection of the AI industry beyond today’s leading labs. It is now willing to step in on behalf of an emerging robotics sector that is still barely finding its footing.

Some US robotics companies unsurprisingly welcome the FCC’s new move. Gavin Kenneally, CEO of a company called Ghost Robotics that makes four-legged robots for inspections, says the cybersecurity risks from foreign-made robots are real (an FCC document released as part of the ruling cited an incident in which a man was able to gain control of 7,000 robot vacuum cleaners). “If today’s announcement encourages stronger cybersecurity and a more level competitive environment, that’s good for customers and good for the robotics industry,” Kenneally said in an email.

But if the new rule aims to boost US robotics companies, there’s a big flaw. Those companies, as well as academic robotics labs, are hugely reliant on cheap robots from China to do research. They’re building fleets of robots that constantly learn new tasks—from flipping waffles to doing laundry—and frequently buy Chinese humanoids instead of US-made ones. The new ruling “creates a challenge for US humanoid researchers,” says Aaron Prather, director of market intelligence for the Association for Advancing Automation, a robotics trade group. “Chinese models offer the best price-to-capability ratio available.” Prather adds that a recent internal review his organization conducted found that 90% of recent robotics research papers from US universities relied on robots from Unitree, China’s top humanoid robotics company.

That price gap can be huge. A four-legged robot from Unitree can cost around $4,600. A comparable one from Boston Dynamics might run to $278,000. If robotics research is stunted because these cheap robots are no longer available, the FCC ruling could slow down the industry, not boost it.

The US and Chinese robotics industries are in starkly different places. Unitree plans to go public this week, targeting a nearly $6 billion evaluation. No robotics companies in the US offer any meaningful comparison, but those that do exist are undeniably moving fewer robots. Figure’s humanoids are not yet selling at scale, and 1X’s robots aren’t yet shipping to homes. That said, work on humanoids is going increasingly mainstream, as a release from Google last week made clear. The company announced a new AI model meant to make humanoids learn new tasks faster; its most impressive ability appears to be tying a trash bag, but given how finicky robot hands are, that’s real progress. 

Even though the many carve-outs in the FCC’s order make its practical impact hard to predict, its symbolic impact is easy to see. The administration sees humanoid robotics not as a novelty, but as a strategic frontier of AI worth protecting from foreign competition. For a technology that until recently was mostly known for falling over onstage, that’s a big change.

Correction: A previous version of this article stated the Federal Trade Commission issued the ban on advanced robotics. It was issued by the Federal Communications Commission.

Here’s why AI agents lie and cheat to reach their goals

MIT Technology Review Explains: Let our writers untangle the complex, messy world of technology to help you understand what’s coming next. You can read more from the series here.

When two OpenAI models hacked into the website Hugging Face in July, they weren’t trying to make money or commit sabotage—they were just looking for answers to a test question. According to a postmortem from OpenAI, the models, which had been stripped of their typical security features for testing, decided to solve a cybersecurity exercise by hacking out of the isolated environment in which OpenAI had attempted to contain them and into Hugging Face’s databases, where—they reasoned—the correct answer to the problem might be stored.

The Hugging Face incident has attracted intense attention over the past couple of weeks. It’s a dramatic illustration of just how good AI models have gotten at hacking: In order to get into Hugging Face’s databases, the models had to string together several previously undiscovered cybersecurity exploits. But it’s perhaps even more striking as an example of how and why AI systems lie and cheat. And as models get increasingly powerful, the consequences could get far more severe.

What is reward hacking?

Researchers have known for a while that AIs tend to take creative approaches to achieving the goals that have been set for them. Back in 2016, Anthropic cofounders Dario Amodei and Jack Clark, who were then working at OpenAI, published a blog post about an AI agent that they had been training to play a boat-racing Flash game called Coast Runners. Instead of driving through the race to the finish line, as the researchers had anticipated, the agent found a corner of the course where it could spin around collecting power-ups, thereby maximizing its score. The Coast Runners story quickly became one of the most famous examples of reward hacking, a phenomenon in which AI agents complete tasks or earn high scores using unintended strategies.

Historically, researchers have discussed reward hacking almost exclusively in the context of reinforcement learning, a common AI training regime. Like dog training, reinforcement learning involves giving the subject a reward when it achieves an objective; the rewards then reinforce the behaviors that led up to that achievement. In the case of AI training, the rewards themselves are purely mathematical, but in effect they’re the same as a dog treat: After receiving a reward, the agent is more likely to repeat whatever actions produced it.

It can be challenging to write good rules for when and when not to give an agent a reward, though. In the Coast Runners case, the agent was rewarded on the basis of its score in the game, and it found a shortcut to achieving the highest possible score by spinning in circles for power-ups. Once it happened on that strategy and received a reward for it, the strategy was reinforced, and the agent completely abandoned the race. The solution was to tweak the rewards by giving the agent fewer points for hitting power-ups and more for finishing the course.

How does reward hacking work for LLMs?

With today’s sophisticated LLM-based agents, determining when and when not to give a reward can be much trickier. If an AI system is asked to solve a coding problem, it might work hard to find the solution—the kind of behavior that AI companies want to reinforce. But it could also tweak the code that evaluates whether the problem has been solved, look up the solution on the internet, or otherwise cheat. These are behaviors that AI companies want to stamp out in their models, but if the model cheats convincingly enough, it will instead get rewarded and the behavior will be reinforced. Anthropic has said that it has detected some instances of cheating in its models during training, which suggests that other forms of cheating might be going undetected. If so, the models could be being trained to behave badly. (This problem is different from the Anthropic security incidents announced last week, in which agents were accidentally given access to the internet and did not deliberately hack out of their sandboxes, as the OpenAI models did.) 

“We reward them on the basis of what looks good to us, and that means that we inadvertently incentivize the models lying to us [and] cheating,” says Jeffrey Ladish, director of the AI research nonprofit Palisade Research. “We don’t have a way to go in there and be like, No, you need to actually care about what we care about. We have no ability to do that.”

The rise of sophisticated reasoning models has made possible a new variety of reward hacking that is less closely connected with the specific details of model training. Unlike the game-playing AI agents of yore, which exclusively followed the strategies they had learned during training, today’s models can create entirely new problem-solving approaches off the cuff, so they could conceivably cheat without having previously been rewarded for doing so. And because these models have been so intensively trained to achieve the objectives that human users set for them, they might be inclined to cheat if they can’t find another solution—not unlike a student who is highly motivated to earn an A and doesn’t have a terribly strong moral compass.

What are the risks?

Regardless of whether today’s models learn to reward-hack during training or adopt it as a strategy later on, the solution is the same: Make cheating unrewarding. But as models get smarter, they find more creative ways to cheat, and detecting or preventing that cheating gets far tougher. “At the end of the day, you’re sort of playing whack-a-mole,” Ladish says. “You drive this behavior down deeper and deeper. But as the model gets smarter, it gets better and better at hiding it.”

For now, reward-hacking behaviors might not cause too much trouble, despite the drama of the Hugging Face incident. “This seems like a nuisance rather than an existential threat,” says Ariana Azarbal, an AI safety research fellow at Anthropic. It doesn’t seem as if the OpenAI models caused any real harm when they hacked Hugging Face, aside from the reputational damage to OpenAI.

But that doesn’t mean reward hacking is harmless, Azarbal says. Many AI researchers hope to use AI agents to help them conduct research that will make AI safer and more reliable. If a researcher gives a reward-hacking-prone agent the goal of, say, devising a new AI training approach and then writing up a paper presenting its results, the agent might not actually do the work and might instead focus on putting together a paper that looks good enough to convince the researcher. A human researcher would probably be able to spot an agent-made fake today, but as AI advances, it will get better at this kind of trickery. Over time, the entire field of AI safety could be undermined.

And if models continue to advance as rapidly as they have recently, they could someday wreak substantial collateral damage. Just think of the philosopher Nick Bostrom’s paper-clip-maximizer thought experiment, in which an AI instructed to make as many paper clips as possible ends up consuming all the matter in the universe in pursuit of its goal. We’re not drowning in paper clips yet, but powerful systems can do real harm on the way to achieving their goals. Reward-hacking AIs don’t aim to cause chaos. But that doesn’t make them any less potentially destructive.

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