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Build On-Device AI Companions with the NVIDIA ACE Game Agent SDK and Unreal Engine 5 Plugins

16 June 2026 at 17:00
NVIDIA RTX technologies are deeply integrated into Unreal Engine 5 through the NVIDIA RTX Branch of Unreal Engine and the NVIDIA DLSS Unreal Engine plugin. This...

NVIDIA RTX technologies are deeply integrated into Unreal Engine 5 through the NVIDIA RTX Branch of Unreal Engine and the NVIDIA DLSS Unreal Engine plugin. This provides developers with direct access to advanced rendering, frame generation, and ray-traced lighting. NVIDIA is expanding this integration with new tools for building on-device AI characters and gameplay, as announced at Unreal Fest…

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What’s New for Game Developers in NVIDIA RTX: DLSS 4.5 for UE5 and Multilingual AI Characters

27 May 2026 at 16:59
NVIDIA RTX provides game developers with direct paths to AI-driven characters, frame generation, and ray-traced rendering. This post walks through a meaningful...

NVIDIA RTX provides game developers with direct paths to AI-driven characters, frame generation, and ray-traced rendering. This post walks through a meaningful set of recent updates across the RTX ecosystem. NVIDIA ACE expands its multilingual AI character capabilities, making it easier to ship conversational NPCs. NVIDIA DLSS 4.5 arrives as an Unreal Engine (UE) plugin…

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Build AI-Powered Games with NVIDIA DLSS 4.5, RTX, and Unreal Engine 5

30 April 2026 at 17:00
Today, game developers can begin integrating NVIDIA DLSS 4.5 with Dynamic Multi Frame Generation, Multi Frame Generation 6X, and the second-generation...

Today, game developers can begin integrating NVIDIA DLSS 4.5 with Dynamic Multi Frame Generation, Multi Frame Generation 6X, and the second-generation transformer model for NVIDIA Super Resolution. In this post, we’ll go over new technologies and resources to share with our game-developer community, including: At CES 2026, we introduced DLSS 4.5, extending its AI-driven…

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