Run Massive-Scale UMAP in Minutes Using Multiple GPUs—Without Losing Accuracy
Uniform Manifold Approximation and Projection (UMAP) is a dimensionality reduction technique widely used for visualization and feature extraction. Applications...
Uniform Manifold Approximation and Projection (UMAP) is a dimensionality reduction technique widely used for visualization and feature extraction. Applications range across exploratory data analysis, topic modeling, and single-cell analysis. Many of these workflows are iterative and exploratory, requiring UMAP to be run repeatedly as users analyze their data or tune parameters. As datasets grow…
Teams customize their models to hit their targets for latency, speed, memory, and compute. With the open NVIDIA Nemotron family of models, developers can find...
Long-running AI agents spend most of their time on high-volume execution: tool calls, result validation, and subagent delegation. Using a frontier reasoning...
Running a dedicated Kubernetes cluster per team often results in more isolation than an organization requires. While one cluster can be successfully shared...
As agentic and long-context workloads become common, the context lengths increase and attention consumes a larger share of inference time (Figure 1). Because...
Deploying an AI coding assistant in a regulated, sovereign, or source-sensitive environment, often comes with challenges. Three common issues are: the source...
NVIDIA Ising Calibration is an open source vision language model (VLM) designed to interpret diagnostic outputs from quantum processors and determine how they...
NVIDIA OptiX ray tracing engine is an application framework for achieving optimal ray tracing performance on the GPU. Applications using OptiX can fail in ways...
Developers building 3D, design, simulation, robotics, and industrial digital twin applications need ways to bring physical AI capabilities into the tools and...
A video analytics AI agent that can perceive, reason, and act based on massive amounts of video footage must be integrated with existing workflows and...
Coding AI agents are becoming practical operators for long-running machine learning (ML) workflows. They can inspect repositories, set up runtimes, resolve...
What if autonomous coding AI agents could push your vision reasoning models above 90% accuracy with almost no manual effort? When adapting vision reasoning...
Large language model (LLM) training workloads increasingly run into GPU memory limits before compute is fully used. Model weights, gradients, optimizer states,...
Presto is an open source, distributed SQL engine for running fast, interactive queries on very large datasets. On NVIDIA GPUs, Presto delivers peak performance...
Industrial machinery generates more alarms than technicians can triage. For each important alarm requiring follow-up, the technician pulls historical context,...
NVIDIA Omniverse NuRec is a neural reconstruction pipeline for building high-fidelity 3D representations of real-world environments from multisensor data such...
Shaders are GPU programs that process visual data—such as rays, pixels, geometry, and textures—to produce specific rendering effects. Shaders find necessary...